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1

Tuesday, February 7th 2012, 1:33am

Unfair Movespeed

The Genetic's Cart Boost and Mechanic's Acceleration skills should be decreased in movespeed. Both classes can have a faster movespeed than other classes using Green Teen Chipmunk. Its actually unfair for other classes who have to sacrifice a card slot for the footgear inorder to have a faster movespeed.


Suggestion: Make the buff movespeed the same as mounting Ranger's Warg or RG's Gryphon or the same movespeed as Moonlight Card.
GN: Igneel & Charizard (Rune Knight), Hattori Hanzo (Ninja), Ultear Milkovich & Plue (Warlock), GotScolded & Pointblank(Ranger), Astro (Mechanic)

2

Tuesday, February 7th 2012, 4:48am

aww :( but this means i can't run randomly through castles haha :P
There are skills like banding to slow them down though, everything is counterable.

3

Tuesday, February 7th 2012, 5:17am

If im not mistaken,mechanic's acceleration is the same speed as moonlight card if they are not using greenteen chipmunk card

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4

Tuesday, February 7th 2012, 5:24am

If im not mistaken,mechanic's acceleration is the same speed as moonlight card if they are not using greenteen chipmunk card
yeap. mechanic is slower than genetics in terms of movement speeds.
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5

Tuesday, February 7th 2012, 5:46am

Oh right, its just the genetic. I forgot i was wearing GTC on my mech. I think we all know that its just unfair klare.
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6

Tuesday, February 7th 2012, 7:18am

+1 to bangason.

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7

Tuesday, February 7th 2012, 10:38am

+1.
Erza The Titania

8

Tuesday, February 7th 2012, 10:41am

+1

9

Tuesday, February 7th 2012, 2:56pm

-1

aww :( but this means i can't run randomly through castles haha :P
There are skills like banding to slow them down though, everything is counterable.


+1 to Klare. Banding can counter or make any movement speed off. and beside Cart boots can be cancel by Dispell. (Valkyrie Randgris card)

cart boost is 1 of the unique skill of genetic here in NoName.


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This post has been edited 1 times, last edit by "Dhel" (Feb 7th 2012, 4:39pm)


Yanyan

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10

Tuesday, February 7th 2012, 3:53pm

-1

Changing the skills of too many classes here in NRO can cause too much disruption/extreme dislike, one of those skills is Cart Boost, this is generally what makes the Genetic class a good job to 'lead' with, hence why the leading characters of guilds are Genetics, mostly because they can scurry around the castle.


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11

Tuesday, February 7th 2012, 7:29pm

-1
Its not because i myself used generic,but because generic have 2 skills to kill (only,and you can also reduce their damage greatly) and some helpfull skills like cart boost to make you a little better,and i dont think 1 card slot is much of a difference

and -1 to klare too,like i said in other thread not everyone uses RG for banding,reflect or w/e,in woe/pvp you might never meet one
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12

Tuesday, February 7th 2012, 7:41pm

Cart Boost can be cancelled out, but i think at the moment the main concern about any type of movement speed is Suras with BR requiring them to not use ANY movement speed cards or equipment, yet they can move faster than any other class.

:EDIT:
P.s. I think if any Gene skill should be removed from woe it should be Sling item. Ranged skill that makes people sit about 99.9% of the time. When you're running and 2 Gene's constantly using this, you're completely Immobilized and one of them spams fire and AD while you cannot move from the other one, This is Imba. And before i have had 3 Genes, 'Oh Em Gee, IJayI and Peutogenice or something, and all of them constantly used Sling item, while someone broke emp, and i couldn't counter it at all, and i don't have Pneuma. Incredibly imba.

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13

Tuesday, February 7th 2012, 8:30pm

damee u a warlock should have a flying skill so i can go fast hahaha

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14

Tuesday, February 7th 2012, 8:31pm

Lol. No class should have a skill like that.

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15

Tuesday, February 7th 2012, 8:35pm

haah why not bro it will make us more fun ahha and me rideing a dargon that shit would be good

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16

Tuesday, February 7th 2012, 8:44pm

Every class should have to use their legs to 'Walk' not just use a skill and teleport 12 cells across the screen.

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17

Tuesday, February 7th 2012, 8:48pm

-1
Its not because i myself used generic,but because generic have 2 skills to kill (only,and you can also reduce their damage greatly) and some helpfull skills like cart boost to make you a little better,and i dont think 1 card slot is much of a difference

That's the point in my opinion

We dont have the chance to increase the skills of this class (maybe mamonite )

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18

Tuesday, February 7th 2012, 10:10pm

I still think these are good points though.

Cart Boost can be cancelled out, but i think at the moment the main concern about any type of movement speed is Suras with BR requiring them to not use ANY movement speed cards or equipment, yet they can move faster than any other class.

P.s. I think if any Gene skill should be removed from woe it should be Sling item. Ranged skill that makes people sit about 99.9% of the time. When you're running and 2 Gene's constantly using this, you're completely Immobilized and one of them spams fire and AD while you cannot move from the other one, This is Imba. And before i have had 3 Genes, 'Oh Em Gee, IJayI and Peutogenice or something, and all of them constantly used Sling item, while someone broke emp, and i couldn't counter it at all, and i don't have Pneuma. Incredibly imba.

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19

Tuesday, February 7th 2012, 11:07pm

+1 Jamie, Sling item is a ridiculous skill in woe end of.

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20

Tuesday, February 7th 2012, 11:41pm

You guys are trying to nerf alot of things...things that are even in the original iRO And they don't complain about stuff like this. I mean come on XD Movement speed? Are you guys just tired of suras and genetics running around in your castle for nonsense? If you look at the guild leaders its not like they use suras to even e-call (only rarely). One genetic/sura passes through to run around lol. this is ridiculous. -1

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