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I'm pretty sure 100% vs 100% will not make that much of a noticeable effect, but enough to compensate. Well to balance that, they could as well, TEMPORARILY remove bubblegum and cancel the bubblegum's use. Tell the donors to save their bubblegum or it'll be wasted for its canceled effects. Once the economy stabilizes with good market activity, drop the MVP card rate back to 5% and give the bubblegum users 110% so they'll shut up and be happyI'm pretty sure 100% vs 100% will not make that much of a noticeable effect, but enough to compensate.
This post has been edited 1 times, last edit by "Derandru" (Apr 21st 2012, 12:13pm)
This post has been edited 1 times, last edit by "Dabiian" (Apr 22nd 2012, 3:16am)